
Maya
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Modelling
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Rigging
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Animation
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UV mapping
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Exporting for game engines
Illustrator
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Graphic design
Skills

Substance 3D Painter
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Texture creation.

Blender
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Rendering
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Import/Export GLB
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Editing animations
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Modelling
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Animation

Unity
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Environment building
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Animation
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Game development
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Exporting models as GLB
Photoshop
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Graphic design
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Texture editing

Portfolio

Professional Experience
December 2022 - Current
Freelance 3D Artist
Digital Road Safety - Version 2
DRS is a games based learning project commissioned by Sandwell Council for teaching children about road safety. This was a continuation of a project I had previously worked on. I have created multiple low poly assets including vehicles, buildings, props and road and pavement tiles.
November 2022 - July 2024
3D & VR Designer
ARVU
Creating 2D and 3D assets for an augmented reality project focusing on GCSE and A-Level biology, physics and chemistry lessons.
CleVR
Creating 2D and 3D assets for an virtual reality project focusing on GCSE and A-Level biology, physics and chemistry lessons.
September 2021 - November 2022
Junior Content Producer
Not Okay At Home
NOAH is a project made for The Haven Wolverhampton who support women and children who have been subjected to domestic abuse. The aim of the game is to provide children with the resources they need for help or support. My role in the project was to choose which character models would be used, create all the animations, build the levels for each scene and also create the imagery used for the NOAH website.
Digital Road Safety
DRS was a project to update a road safety game for Sandwell Council. My role in the project was to create low poly cars for use in game.